
The galaxy day
At midnight UTC every system rolls a new day: alien moods, ion storms and comet swarms, weather on every world, station markets, and wormholes that open to far-off systems for just 24 hours.
A free-to-play space game in your browser. Raise alien crops aboard your ship, land on any world and fight for what is there, recruit a crew of strange peoples and build a ship worth flying.
CosmCrop changes while you're away. Log in tomorrow and the stars will have moved on.

At midnight UTC every system rolls a new day: alien moods, ion storms and comet swarms, weather on every world, station markets, and wormholes that open to far-off systems for just 24 hours.

Each week a new season brings different alien races within reach, a fresh set of crops, and season ladders where the top pilots earn titles and rare crew.

The whole game is playable today, for free. Play, break things, and tell us what you love and what you don't. Beta progress may be reset before launch.
Start with a battered ship and a handful of seeds. End up commanding a fleet at the blazing heart of the galaxy.
Your farm travels with you: hydroponic plots aboard your ship keep growing between jumps. Plant Moon Wheat at home, Ember Chili on volcanic worlds, Ice Lotus out in the frozen drift.

Every star system is its own place, with its own name, region and star (red dwarfs, blue giants, pulsars, binaries). Every planet is drawn from its own recipe: oceans, clouds, ice caps, lava veins, rings, city lights on the night side.


Plot routes on the star map, mind your fuel and the hazards, and jump. Arrive in a new system to a title card, a scan, and whatever the day has brought: a distress call, a pirate raid, a resource surge.


Seventy friendly peoples and thirty pirate clans live out there. Make first contact, trade, earn their trust, and hire crew and heroes. Every card has its own rank, stats and bonuses, from Common to Mythic.

Land on any planet, moon or asteroid belt and play it yourself: fast twin-stick action, aiming with the mouse. Shoot rock to crack it, dodge bullet patterns, dash past elites, break the guardians at rare finds, then get back to your lander with the haul. Dive into gas giants in your own ship. Back in space, board derelict wrecks, chase smugglers and face down pirate tolls.


Rebuild your ship section by section, install modules from a refinery to an observatory, swap hulls from a nimble scout to a dreadnought, and dock a fleet of fighters, landers and tankers that fly beside you.


Sell your harvest to the station, haggle with alien traders, and list crops, crew cards, hulls and fleet ships on the player marketplace. Prices move with what pilots grow and need.

The galaxy grows stranger the further out you fly. Each world type has its own crops, minerals and peoples.

A quiet farming world where every pilot begins.
HOME
Volcanic, once your ship is repaired.
LEVEL 1
Jungle moons thick with glowing spores.
LEVEL 5
A frozen belt of drifting ice crystal.
LEVEL 50
Dark rock lit by distant starlight.
LEVEL 150
Golden, rich with rare stellar dust.
LEVEL 400
The blazing heart of the galaxy.
LEVEL 800Hand-drawn pixel art for everything you grow, mine, hire and find.
Encounters spawn in every system and change every few hours. Some only appear on certain worlds, near certain stars, or on days when the galaxy is in a strange mood.
Real screenshots from the beta. Click any picture to see it larger.














No download, no wallet, no cost.
Press Play. CosmCrop runs in any modern browser on desktop, laptop or tablet.
Pick a pilot name and you're in. Web3 is optional: you only need a wallet to buy COSM packs, mint the Founders Pass, earn a deed, or mint and trade collectibles.
A short guide walks you through farming, mining and your first jump. Then the galaxy is yours.
Yes. Everything in the game can be earned by playing. There is an optional store for boosters, the Star Pass, the Monthly Card and cosmetics.
Both. Crops wait for you in your ship while you go. Land on a world and it plays like a fast twin-stick shooter: real aim, dashes, bullets to dodge, and gear to find.
No. You sign up with an email and play straight away. Web3 is optional. You only need a wallet to buy COSM packs, mint the Founders Pass, earn a deed, or mint and trade collectibles. During the beta those run on a test network with test USDC: no real money.
COSM is the in-game currency shared by every Ice Turtle universe: earned by playing and trading, spent on the marketplace and in the store. It stays in the games (it is never withdrawn), and CosmCrop is not a financial product. How COSM works.
Collectibles you earn by playing: a new pool of season items every week (badges, hull colours, titles, companions, relics and more) and one deed for every planet, moon and gas giant. Use them in the game, or mint them to your wallet and trade them. During the beta they live on a testnet. See the full catalogue.
Maybe not. This is a beta, and we may reset progress before the full launch as we balance the game. Thank you for playing early.
Yes. Add friends, see them in your system and trade on the marketplace, and join a friend's landing: up to 4 pilots on one run, each with their own haul. The rest of the game you play at your own pace, like a farm you visit each day.
Any modern browser: Chrome, Edge, Firefox or Safari on a desktop, laptop or tablet. Phones work in landscape, though a bigger screen is nicer.
We'd love to hear from you. Tell us what you enjoyed, what confused you, and anything that broke.
Join the open beta, grow your first crop and see where the stars take you.
🚀 Play CosmCrop free